ECE597 Project Interactive Pong

This project is part of the ECE597 32-bit Embedded Linux class at Rose-Hulman Institute of Technology in Terre Haute, IN.

Project Goal
The goal of this project is to implement a simple game of "Pong" on the Beagle Board that allows a user to play the game by gesturing with their hands rather than using a mouse or keyboard.

Team Members
Elliot Simon

Mitch Garvin

Matt Luke

Jian Li

System Setup
Currently the hand-tracking and Pong games run in different processes. Hand-tracking requires a picture called "sshou.bmp" in the /home/user-name directory that is used as a reference for the histogram that tracks hands. The hand-tracking writes to a temporary pipe in /usr/yval, which the Pong game then reads the latest value from. To run, start the hand-tracking program in a root shell, then the Pong game in a separate root shell. Press [Spacebar] to begin a game, then [Spacebar] to release a ball. Moving a hand up and down in front of the camera causes the user's paddle to move and reflect that. The user's paddle will not move if there is not a ball "in play".

Task List
Below is an estimated list of tasks to complete Task list will be updated as necessary

Files






Links
Logitech Webcam Pro 9000