Difference between revisions of "BeagleBoard/GSoC/Ideas-2021"

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=Welcome!=
 
=Welcome!=
BeagleBoard.org is applying to be a mentoring organization in the [[BeagleBoard/GSoC|Google Summer of Code]] for 2018!  Below, we're collecting project ideas for the GSoC-2018.
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BeagleBoard.org has been accepted to be a mentoring organization in the [[BeagleBoard/GSoC|Google Summer of Code]] for 2020!  Below, we're collecting project ideas for the GSoC-2021!
  
 
==What is Google Summer of Code?==
 
==What is Google Summer of Code?==
Spend your summer break writing code and learning about open source development while earning money! Accepted students work with a mentor and become a part of the open source community. Many become lifetime open source developers! The 2018 student application window is open March 27th 2018!
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Spend your summer break writing code and learning about open source development while earning money! Accepted students work with a mentor and become a part of the open source community. Many become lifetime open source developers! The 2020 student application window is open March 16th to March 31st 2020!
  
 
Google Summer of Code is open to post-secondary students, age 18 and older in most countries.
 
Google Summer of Code is open to post-secondary students, age 18 and older in most countries.
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==BeagleBoard.org Background==
 
==BeagleBoard.org Background==
BeagleBoard.org is a volunteer organization that seeks to advance the state of open-source software on [http://en.wikipedia.org/wiki/Open-source_hardware open-source hardware] platforms capable of running high-level languages and operating systems (primarily Linux) in embedded environments. Born from taking mobile phone processors and putting them on low-cost boards to build affordable desktop computers, BeagleBoard.org has evolved to focus on the needs of the "maker" community with greater focus on the I/O needed for controlling motors and reading sensors to build things like robots, 3d printers, flying drones, in-car computer systems and much more. Past BeagleBoard.org GSoC projects included [[BeagleBoard/GSoC/2014_Projects#Project:_BotSpeak_PRU_Firmware|creating an interpreter for tiny CPUs]], [[BeagleBoard/GSoC/2014_Projects#Project:_PyBBIO|adding SPI and sensor support to Python]], [[BeagleBoard/GSoC/2014_Projects#Project:_Bone101|an HTML and git based tutorial sharing environment]], [[BeagleBoard/GSoC/2014_Projects#Project:_BeaglePilot|porting autopilot software to Linux]], [[BeagleBoard/GSoC/2014_Projects#Project:_BeagleLogic|an open source 100MHz 14-channel logic analyzer]], [[BeagleBoard/GSoC/2014_Projects#Project:_Android_Remote_Display|using Android tablets as Linux displays]], [[BeagleBoard/GSoC/2013_Projects#Linux_ADC_IIO_Support|putting ADC support in Linux under the IIO framework]], [[BeagleBoard/GSoC/2013_Projects#Android-based_Boot|using Android phones as a network boot source]], [[BeagleBoard/GSoC/2013_Projects#Userspace_Arduino|Running Arduino code on Linux]], [[BeagleBoard/GSoC/2013_Projects#Robot_Operating_System|Robot Operating System support within the Yocto Project build system]], [[BeagleBoard/GSoC/2013_Projects#Minix_I2C|Minix I2C support]], [[BeagleBoard/GSoC/2010_Projects/C6Run|an RPC framework for heterogeneous processor communication]], [[BeagleBoard/GSoC/2010_Projects/USBSniffer|a transparent USB packet sniffer]], [[BeagleBoard/GSoC/2010_Projects/XBMC|ARM optimizations for XBMC]], [[BeagleBoard/GSoC/2010_Projects/FFTW|ARM optimizations for FFTs]], [[BeagleBoard/GSoC/2010_Projects/Pulse_Width_Modulation|make-shift pulse-width-modulation]] and [[BeagleBoard/GSoC/2010_Projects/OpenCV|RPC optimizations for OpenCV]]. BeagleBoard.org has benefited from sponsorship from Texas Instruments, [[CircuitCo]], Digi-Key, element14 and others, but avoids any dependence on that sponsorship for sustaining the effort. The project has evolved over the past few years with over 1,000,000 boards in circulation with developers worldwide and strong roots in the Linaro, Yocto Project, Angstrom Distribution, Debian and Linux communities---and support for running most major Linux distributions including Ubuntu, Android, Fedora, ArchLinux, Gentoo, Buildroot and many more.
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BeagleBoard.org is a volunteer organization that seeks to advance the state of open-source software on [http://en.wikipedia.org/wiki/Open-source_hardware open-source hardware] platforms capable of running high-level languages and operating systems (primarily Linux) in embedded environments. Born from taking mobile phone processors and putting them on low-cost boards to build affordable desktop computers, BeagleBoard.org has evolved to focus on the needs of the "maker" community with greater focus on the I/O needed for controlling motors and reading sensors to build things like robots, 3d printers, flying drones, in-car computer systems and much more. Past BeagleBoard.org GSoC projects included [[BeagleBoard/GSoC/2014_Projects#Project:_BotSpeak_PRU_Firmware|creating an interpreter for tiny CPUs]], [[BeagleBoard/GSoC/2014_Projects#Project:_PyBBIO|adding SPI and sensor support to Python]], [[BeagleBoard/GSoC/2014_Projects#Project:_Bone101|an HTML and git based tutorial sharing environment]], [[BeagleBoard/GSoC/2014_Projects#Project:_BeaglePilot|porting autopilot software to Linux]], [[BeagleBoard/GSoC/2014_Projects#Project:_BeagleLogic|an open source 100MHz 14-channel logic analyzer]], [[BeagleBoard/GSoC/2014_Projects#Project:_Android_Remote_Display|using Android tablets as Linux displays]], [[BeagleBoard/GSoC/2013_Projects#Linux_ADC_IIO_Support|putting ADC support in Linux under the IIO framework]], [[BeagleBoard/GSoC/2013_Projects#Android-based_Boot|using Android phones as a network boot source]], [[BeagleBoard/GSoC/2013_Projects#Userspace_Arduino|Running Arduino code on Linux]], [[BeagleBoard/GSoC/2013_Projects#Robot_Operating_System|Robot Operating System support within the Yocto Project build system]], [[BeagleBoard/GSoC/2013_Projects#Minix_I2C|Minix I2C support]], [[BeagleBoard/GSoC/2010_Projects/C6Run|an RPC framework for heterogeneous processor communication]], [[BeagleBoard/GSoC/2010_Projects/USBSniffer|a transparent USB packet sniffer]], [[BeagleBoard/GSoC/2010_Projects/XBMC|ARM optimizations for XBMC]], [[BeagleBoard/GSoC/2010_Projects/FFTW|ARM optimizations for FFTs]], [[BeagleBoard/GSoC/2010_Projects/Pulse_Width_Modulation|make-shift pulse-width-modulation]] and [[BeagleBoard/GSoC/2010_Projects/OpenCV|RPC optimizations for OpenCV]]. BeagleBoard.org has benefited from sponsorship from Texas Instruments, Circuitco, Digi-Key, element14 and others, but avoids any dependence on that sponsorship for sustaining the effort. The project has evolved over the past few years with over 1,000,000 boards in circulation with developers worldwide and strong roots in the Linaro, Yocto Project, Angstrom Distribution, Debian and Linux communities---and support for running most major Linux distributions including Ubuntu, Android, Fedora, ArchLinux, Gentoo, Buildroot and many more.
  
BeagleBoard was inspiration for Raspberry Pi[http://www.linuxuser.co.uk/features/raspberry-pi-interview-eban-upton-reveals-all] and is available for about $25 through over 30 distributors world-wide (and is even available at Micro Center in the USA), but is more than a throw-away computer. It is an instance of true open hardware, exposing users to the broader world of electronics, demystifying computers and fostering an environment of clones that have changed the industry for good.
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BeagleBoard was inspiration for Raspberry Pi[https://web.archive.org/web/20120302232755/www.linuxuser.co.uk/features/raspberry-pi-interview-eban-upton-reveals-all] and PocketBeagle is available for about $25 through over 30 distributors world-wide (and is even available at Micro Center in the USA), but is more than a throw-away computer. It is an instance of true open hardware, exposing users to the broader world of electronics, demystifying computers and fostering an environment of clones that have changed the industry for good.
  
 
Students will be expected to demonstrate an understanding of cross-compiling before being accepted, but support for demonstration is available through the IRC channel that typically has approximately 150 online chatters logged on at any time, most with sufficient experience to explain the process.
 
Students will be expected to demonstrate an understanding of cross-compiling before being accepted, but support for demonstration is available through the IRC channel that typically has approximately 150 online chatters logged on at any time, most with sufficient experience to explain the process.
  
'''''<span style="color:red">Every accepted student will be sent a [https://bbb.io/pocket PocketBeagle] and either a [https://bbb.io/wifi BeagleBone Black Wireless], [https://bbb.io/black BeagleBone Black], [https://bbb.io/blue BeagleBone Blue], [https://bbb.io/green SeeedStudio BeagleBone Green], [https://bbb.io/green-wireless SeeedStudio BeagleBone Green Wireless] or [https://bbb.io/x15 BeagleBoard-X15] before the first week of coding for testing their project.</span>'''''
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'''''<span style="color:red">Every accepted student will be sent a [https://bbb.io/pocket PocketBeagle], TechLab or GamePup, and either a [https://bbb.io/ai BeagleBone AI], [https://bbb.io/wifi BeagleBone Black Wireless], [https://bbb.io/black BeagleBone Black], [https://bbb.io/blue BeagleBone Blue], [https://bbb.io/green SeeedStudio BeagleBone Green], [https://bbb.io/green-wireless SeeedStudio BeagleBone Green Wireless] or [https://bbb.io/x15 BeagleBoard-X15] before the first week of coding for testing their project.</span>'''''
  
 
Additional hardware will be provided depending on need and value.
 
Additional hardware will be provided depending on need and value.
  
For more information, check out http://beagleboard.org and http://beagleboard.org/brief.
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For more information, check out https://beagleboard.org and https://beagleboard.org/brief.
  
 
==Students looking for ideas==
 
==Students looking for ideas==
 
Student proposals can encompass projects inspired from the following list of ideas or can include personal project ideas. Previous Google Summer of Code projects show that the key to success is being passionate about your project, so propose something that is extremely interesting to you, even if it is not on this list. We will be glad to help students develop ideas into projects via [http://webchat.freenode.net/?channels=beagle-gsoc the BeagleBoard GSoC IRC] or [http://groups.google.com/group/beagleboard-gsoc the BeagleBoard-GSoC mailing list]. There are many potential project ideas and we will match students to projects based on their interests and help scope the proposals to something that can be completed in the Summer of Code timeframe.
 
Student proposals can encompass projects inspired from the following list of ideas or can include personal project ideas. Previous Google Summer of Code projects show that the key to success is being passionate about your project, so propose something that is extremely interesting to you, even if it is not on this list. We will be glad to help students develop ideas into projects via [http://webchat.freenode.net/?channels=beagle-gsoc the BeagleBoard GSoC IRC] or [http://groups.google.com/group/beagleboard-gsoc the BeagleBoard-GSoC mailing list]. There are many potential project ideas and we will match students to projects based on their interests and help scope the proposals to something that can be completed in the Summer of Code timeframe.
  
There are more than 500 existing projects listed at http://beagleboard.org/project. If you are interested in any of the projects listed on the BeagleBoard.org projects page, contact the project members to see if there are any aspects of their projects that can be enhanced to create a GSoC project. There are also several ideas on the [[ECE497_Project_Ideas|ECE497 class project idea list]]. You can also check out [[BeagleBoard/GSoC/Ideas-2016|last year's idea page]].
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There are more than a thousand existing projects listed at http://beagleboard.org/p. If you are interested in any of the projects listed on the BeagleBoard.org projects page, contact the project members to see if there are any aspects of their projects that can be enhanced to create a GSoC project. There are also several ideas on the [[ECE497_Project_Ideas|ECE497 class project idea list]]. You can also check out [[BeagleBoard/GSoC/Ideas-2010|last year's idea page]]. Note, however, we are looking for projects that provide a service to the developer community and aren't simply "look what cool thing I made or you can make". The projects should provide a useful software component for other people to utilize.
  
 
==Mentors wondering where to help==
 
==Mentors wondering where to help==
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==Idea template==
 
==Idea template==
Description
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Please place your idea in a suitable section.
 +
 
 +
===Summarizing project name===
 +
Longer summary of the project.
 
<br>
 
<br>
 
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''Goal:'' Concise statement that describes completion.<br>
''Goal:'' <br>
 
 
''Hardware Skills:'' <br>
 
''Hardware Skills:'' <br>
 
''Software Skills:'' <br>
 
''Software Skills:'' <br>
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=Ideas=
 
=Ideas=
== Connected PocketBeagle ==
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Throughout all of these ideas, contributions specifically contributing to the Linux kernel will be given extra attention. The ability for the BeagleBoard.org community to leverage software created out of GSoC is greatly expanded when those contributions land in the upstream Linux kernel where they are shared across many platforms and maintained by the broadest possible support community. In each application area, consideration how a kernel module submitted upstream could be a central component should be considered. In lieu of contributing to the Linux kernel, finding an upstream project, like ArduPilot, RTEMS, DonkeyCar, etc., where there is already an active community, is strongly desired. Of course, some projects are very BeagleBone-specific, like Adafruit_BBIO and BoneScript, and those projects do have an active user community and contributions are welcome in those areas, but more weight is given the more broad the impact of the coding project is. We've seen bug fixing projects to be very productive as well.
''Goal'':  Have reference application notes, code, example, and “How-To” document for each type of wireless communications for PocketBeagle. Wireless protocols should include at a minimum:  802.11 (WiFi), BLE, Cellular (GSM or LTE), NFC, ZigBee and GPS. Each should have easy to use references for users building projects to use as a cut/paste library.

<br>
 
''Hardware Skills'':  Prototyping skills with MikroElektronika Click Boards<br>
 
''
Software Skills'':  C and Python programming;  Linux device drivers
<br>
 
''Possible Mentors'':<br>
 
''Upstream Repository'': https://github.com/beagleboard/linux<br>
 
''References'':  https://www.mikroe.com/click/wireless-connectivity, https://github.com/beagleboard/bb.org-overlays, https://github.com/beagleboard/linux
 
  
== Getting Started Materials for PocketBeagle ==
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Feel free to look at [[BeagleBoard/GSoC/Ideas-2018|previous ideas]] and migrate some here.
''Goal'':  Update the BeagleBone getting started materials for PocketBeagle.  This includes having Bone101 updated to work with PocketBeagle and updates BeagleBone Blue Control Libraries to work with PocketBeagle.
<br>
 
''Hardware Skills'':  Basic prototyping skills
<br>
 
''Software Skills'':  C, Assembly, and JavaScript programming.  Linux
<br>
 
''Possible Mentors'': Jason Kridner<br>
 
''
Upstream Repository'': https://github.com/beagleboard/bone101<br>
 
''
References'':  https://beagleboard.org/support/bone101 and http://strawsondesign.com/#!manual-source-code
 
  
== Modern “Speak & Spell” using PocketBeagle ==
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==Kernel improvements==
''Goal'':  To celebrate the 40th anniversary of the “Speak & Spell” from Texas instruments, create an updated “Speak & Spell” using a PocketBeagle.
 This should be a general Linux application that can be reproduced and should not be a one-off build.<br>
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Improvements to the Linux kernel or kernel related projects in userspace that powers the basic infrastructure on which the BeagleBoard runs.  
''Hardware Skills'':  Prototyping / Re-braining electronics
<br>
 
''Software Skills'':  C and Python programming; Linux<br>
 
''
Possible Mentors'':<br>
 
''
Upstream Repository'':<br>
 
''
References'':  https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
 
  
==BeagleBone Audio Platform==
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===USB configfs in device tree===
''Goal'': [https://bbb.io/bone BeagleBone] and/or [https://bbb.io/x15 BeagleBoard-X15] as Audio Signal Processing Platform (e.g. effects box for musicians), possibly implementing Audio Video Broadcast protocol<br>
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To speed up the boot process by configuring USB statically in the device tree instead of it being conventionally done through a script at boot time.
''Hardware Skills'': Possibly design of highly accurate real-time clock cape<br>
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<br>
''Software Skills'': User space for demo apps, possibly kernel space for network / PTP timestamping<br>
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''Goal:'' USB configfs in device tree such that they can be configured statically in device tree ahead of boot and speed the boot process.<br>
''Possible Mentors'': Robert Manzke, Henrik Langer, tbd<br>
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''Hardware Skills:'' USB <br>
''Upstream Repository'': [https://github.com/beagleboard/linux Beagle Kernel] or Use Case repo<br>
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''Software Skills:'' C, Linux kernel, USB configfs<br>
''References'': Audio Project from 2016 [[BeagleBoard/GSoC/2016_Projects]], [http://www.creative-technologies.de/linux-based-low-latency-multichannel-audio-system-2/ CTAG face2|4], http://bela.io/, [[CircuitCo:Audio_Cape_RevB|Beagle Audio Cape]]
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''Possible Mentors:'' rcn-ee <br>
 +
''Upstream Repository:'' https://github.com/beagleboard/linux/tree/4.19 kernel.org <br>
 +
''References:'' https://events.static.linuxfound.org/sites/events/files/slides/USB%20Gadget%20Configfs%20API_0.pdf <br>
  
==BeagleBone synchronous data collection==
 
''Goal'': Synchronous data collection via the PRU. This complements BeagleLogic which asynchronously acquires data.<br>
 
''Hardware Skills'': Understanding of a synchronous signal<br>
 
''Software Skills'': C and assembly programming<br>
 
''Possible Mentors'': Hunyue Yau, Kumar Abhishek<br>
 
''Upstream Repository'': <br>
 
''References'': [http://beaglelogic.net/ BeagleLogic] from prior years.
 
  
==BeagleBone GPU offload==
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==Deep Learning==
''Goal'': Sample programs to utilize the GPU for computations. The GPU on most of the [https://bbb.io/bone BeagleBone]/[https://bbb.io/x15 Board] are limited to OpenGL ES 2; Goal is to provide sample programs to show using GLES2 for computations.<br>
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BeagleBoard-X15 has accelerators for running deep learning tasks using TIDL ([https://training.ti.com/deep-learning-tidl-overview 1], [http://www.ti.com/lit/wp/spry314/spry314.pdf 2]). We'd love projects that enable people to do more deep learning application and end-nodes and leverage cloud-based training more easily. Goal here is to create tools that make learning about and applying AI and deep learning easier. Contributions to projects like ArduPilot and DonkeyCar (DIY Robocars and BlueDonkey) to introduce autonomous navigation to mobile robots are good possible candidates.
''Hardware Skills'': N/A<br>
 
''Software Skills'': OpenGLES<br>
 
''Possible Mentors'': Hunyue Yau, Robert Manzke<br>
 
''Upstream Repository'': possibly [https://github.com/patriciogonzalezvivo/thebookofshaders thebookofshaders] <br>
 
''References'': http://thebookofshaders.com/
 
  
==BeagleBone/Beagle board PRU DMA ==
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===YOLO models on the X15/AI===
''Goal'': Create a sample program to demostrate using EDMA on the PRU to transfer data to and from the main (DDR) memory with a Linux host. Most existing code utilizes(wastes) the 2nd PRU on the PRUSS for data xfer. Using DMA can allow the PRU to be used for other purposes.<br>
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Port the YOLO model(s) to the X15/AI so the accelerator blocks can be leveraged. Currently, running a frame through YOLOv2-tiny takes anywhere from 35 sec to 15 second depending on the how the code is run on the ARM.35 second being a pure brute force compilation for ARM; 15 second utilizing NEON and tweaked algorithms. The goal is to get things down to 1 second or less using the onboard accelerators. Note, there are over 6 different variants of YOLO (YOLOv1, YOLOv2, YOLOv2 and each one has a full size and a tiny version). The main interest is in getting either the YOLOv2 or YOLOv3 versions running. Please discuss with potential mentors on the desired approach as there are many approaches. Just to name a few: Porting the YOLO model into TIDL; OpenCL directly; OpenCL integration with the acceleration library; Integrating TIDL support with an acceleration library.
''Hardware Skills'': Datasheet/specification reading<br>
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<br>
''Software Skills'': Assembly language programming/Linux kernel programming<br>
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''Goal:'' Run YOLOv2 or YOLOv3 with the onboard hardware acceleration.<br>
''Possible Mentors'': Hunyue Yau<br>
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''Hardware Skills:'' None <br>
''Upstream Repository'': N/A<br>
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''Software Skills:'' C, C++, Linux kernel, Understanding of NNs and Convolution.<br>
''References'': N/A
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''Possible Mentors:'' Hunyue Yau <br>
 +
''Upstream Repository:'' Numerous <br>
 +
''References:'' https://pjreddie.com/darknet/yolo/ <br>
  
==BeagleBone Remote Seismometer Node ==
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===OpenGLES acceleration for DL===
''Goal'': Working prototype remote strong motion sensor, web-based control and display. Determine "best" sensor library interface, integrate accelerometer output with QCN client software.<br>
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Current acceleration on the X15/AI focuses on using the EVE and DSP hardware blocks. The SoC on those boards also feature an OpenGLES enabled GPU. The goal with this is to utilize shaders to perform computations. A possible frame work to utilize this on is the Darknet CNN framework.<br>
''Hardware Skills'': Datasheet/specification reading, patch cables/breadboard<br>
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''Goal:'' Accelerate as many layers types as possible using OpenGLES.<br>
''Software Skills'':Python, C++, C programming, basic understanding of serial buses, sensors and data, physical principles<br>
+
''Hardware Skills:'' None <br>
''Possible Mentors'': Stephanie Lockwood-Childs, Steve Arnold<br>
+
''Software Skills:'' C, C++, Linux kernel, OpenGLES, Understanding of NNs and Convolution.<br>
''Upstream Repository'': [https://github.com/VCTLabs/qcn QCN Client]<br>
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''Possible Mentors:'' Hunyue Yau <br>
''References'': [http://qcn.stanford.edu/ quake catcher network] , [https://www.sparkfun.com/tutorials/235 generic project desc.] , [http://wiki.seeed.cc/BeagleBone_Green/ BeagleBone Green] , [http://processors.wiki.ti.com/index.php/PRU-ICSS_Remoteproc_and_RPMsg PRU-ICSS]
+
''Upstream Repository:'' Numerous <br>
 +
''References:'' https://pjreddie.com/darknet/ <br>
  
==BeagleBone Sonic Anemometer / Basic Weather Station==
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==GPGPU with GLES==
''Goal'': Working prototype sonic anemometer using BeagleBone, PRUDAQ, and ultrasonic sensors. Analyze methods for accuracy/sensitivity (eg, time-of-flight vs. phase difference) and implement "best" method. Use PRUs for independent real-time control of ultrasonics.  Example architecture and software on github (see repos and references below)<br>
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The BeagleBone and related boards all have a built in GPU that is often unused. It would be useful to create samples showing how it can be used for GPGPU purposes.Since there is no OpenCL drivers, this would need to be done with OpenGLES 2.0. The samples should take data from a C style array and load it onto the GPU. The GPU would then perform the task using sample shader code. The processed data would be retrieved from the GPU back into another C style array. A few processing tasks can be shown - simple do nothing to illustrate moving data between the CPU and the GPU and a real processing task such as running the image against a small kernel (convolution). Sample programs should also have a way of showing the time costs in moving data between GPU and CPU.  
''Hardware Skills'': Datasheet/specification reading, patch cables/breadboard/soldering (at least two), serial/debug<br>
 
''Software Skills'': C/assembly and python programming, basic understanding of serial buses, sensors and data, physical principles<br>
 
''Possible Mentors'': Steve Arnold, Stephanie Lockwood-Childs<br>
 
''Upstream Repository'': [https://github.com/Visaoni/beagle-sonic-anemometer beagle-sonic] from prior years, also [https://github.com/herrera-luis-alberto/UChSonicAnemometer UChSonicAnemometer] from Univ of Chile.<br>
 
''References'': [http://processors.wiki.ti.com/index.php/PRU-ICSS_Remoteproc_and_RPMsg PRU-ICSS] , [http://www.cas.manchester.ac.uk/restools/instruments/meteorology/sonic/ sonic anemometer basics]
 
  
==BeagleBone Cubesat Software/Platform Integration==
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==Low-Power Wide Area Networking==
''Goal'': Integrate BeagleSat "satellite" platform with existing MAVLink/autopilot framework, including previous GSoC BeagleSat magnetometer application.  Determine best autopilot platform for BeagleBone (mainly begalepilot vs. apm2) based on science experiment needs; using BeagleSat project magnetic field measurements as example, requirements include SPI burst data reads from 2 independent magnetometers (ie, use BBIO MPU9250 SPI driver for data acquisition).  Integrate navigation model with autopilot firmware and selected Beaglebone hardware and data acquisition example.<br>
+
A number of wireless connectivity solutions to low-cost sensor nodes exist, including things built around TI CC13x, LoRa, narrow-band LTE and other [https://en.wikipedia.org/wiki/LPWAN low-power wide area networks]. Projects that create tools and learning around these technologies should find a large user and mentor community around BeagleBone.
''Hardware Skills'': Datasheet/specification reading, soldering/prototyping, serial/debug<br>
 
''Software Skills'': high-level language skills (Python, C, etc), some knowledge of micro-controller compilers and targets, kernel config/programming and serial bus interfaces (some)<br>
 
''Possible Mentors'': Steve Arnold, Stephanie Lockwood-Childs<br>
 
''Upstream Repository'': [https://github.com/nvisnjic/BeagleSat BeagleSat] , [https://github.com/mavlink/mavlink MAVLink] , [https://github.com/BeaglePilot/ardupilot BeaglePilot]<br>
 
''References'': [http://www.strawsondesign.com/#!board-features BeagleBone Blue board features] , [http://dev.ardupilot.com/wiki/building-for-beaglebone-black-on-linux/ Building (ardupilot) for BeagleBone Black on Linux] , [http://dev.ardupilot.com/wiki/mavlink-commands/ MAVLink Commands]
 
  
==BeagleBone-based Serial Terminal Server==
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==Automation and Industrial I/O==
''Goal'': Often in embedded development it is valuable to have a serial terminal server which can retain a serial port connection along with buffered past I/O separate from a typical host PC, either for longer term logging of serial port data or to enable remote management of a device via serial port. Commercial units which have this capability are very expensive.  The BeagleBones have 4 highly capable UARTs exposed besides UART0 through the cape connectors and a simple cape hardware could easily enable a BeagleBone to physically have all the interfaces needed to be a serial terminal server.  The cape hardware does not need to be created for this project to go forward, so long as other devices which connected to the BeagleBone terminal server used 3.3 V UARTs themselves.<br>
+
BeagleBone gets used a lot in automation tasks, be they in industrial, building, home or otherwise. Software that helps enable individual hobbyists, but can bridge into professional automation tasks, is strongly desired.
  
This project would begin with a survey of existing software which could be adapted to provide a terminal server experience (for example something as simple as using GNU screen with some adaptations over an SSH connection to the BeagleBone) and then proceed to create software changes needed to enable such operation in an easy to use and deploy way.  This resulting (or found) software would likely end up being generic for Linux based serial terminal servers.  The end result of this project should likely be an easy to deploy SD card image to enable someone to setup a low cost serial terminal server based on a BeagleBone in only a few minutes.<br>
+
* MikroElectronika click board manifests for the Greybus simulator, instead of device tree overlays
 +
* learning tools like BlockyTalky3 and Makecode, but with a focus on making automation easy
 +
* open source PLC software
  
A reach goal would be to enable the cape hardware and also to potentially provide DC relays which could switch 5-12 V at 2-3 A such that development boards could be powered on and off through the same software interface as is used for the serial communications.  Since hardware is not the focus of GSoC, actual development of such hardware should not be the focus of the project itself.<br>
+
===librobotcontrol support for BeagleBone AI and Robotics Cape===
''Hardware Skills'': Datasheet/specification reading<br>
+
''Goal:'' Complete implementation of librobotcontrol on BeagleBone AI.<br>
''Software Skills'': C programming/Linux kernel programming<br>
+
''Hardware Skills:'' Basic wiring<br>
''Possible Mentors'': Michael Welling<br>
+
''Software Skills:'' C, Linux<br>
''Upstream Repository'': N/A<br>
+
''Possible Mentors:'' jkridner<br>
''References'': N/A
+
''Upstream Repository:'' https://github.com/jadonk/librobotcontrol/tree/bbai<br>
 +
''References:''http://www.strawsondesign.com/docs/librobotcontrol/index.html<br>
  
==PRUs to offload processing of raw data from on-board Peripherals==
 
''Goal:'' The goal is to be able to access on-board peripherals like the McSPI, McASP etc from the PRUs and to be able to use fetch data directly from these peripherals. This will allow to offload processing of the Raw data onto the PRUs. The project will basically involve developing C libraries for the PRUs to connect to these peripherals, developing DT overlays for the peripherals to be used and developing Drivers to reserver the device on behalf of the PRUs. <br>
 
''Hardware Skills:'' Datasheet/Specification reading<br>
 
''Software Skills:'' C programming/Linux Kernel Programming, Assembly language<br>
 
''Possible Mentors:'' Zubeen Tolani, tbd<br>
 
''Upstream Repository:'' N/A<br>
 
'References:'' [http://git.ti.com/pru-software-support-package/pru-software-support-package/ pru-software-suppor-package] <br>
 
  
==Port BeagleBone USB-based bootloader server from C to JavaScript (node.js)==
+
===Makecode Arcade for PocketBeagle GamePup===
The BBBlfs project is capable of booting a BeagleBone into USB mass storage class mode. This will eventually be integrated into a variant of http://etcher.io to make an all-in-one BealgeBone flasher/updater.
+
Makecode is a framework for creating special-purpose programming experiences for beginners, especially focused on computer science education. Makecode has a blockly based programming environment served on the browser along with an in-browser board simulator. MakeCode Arcade is a similar environment to MakeCode, but the environment has code blocks that are oriented towards building games. The goal of this project is to support the Makecode Arcade target for the Beaglebone boards and demonstration of example games on the Pocketbeagle Gamepup Cape.
 +
<br>
 
<br>
 
<br>
 +
''Goal:'' Makecode target for Beaglebone boards with Breadboard simulator functionality making use of a UF2 daemon running in Beaglebone<br>
 +
''Hardware Skills:'' Basic breadboard prototyping skills<br>
 +
''Software Skills:'' Linux,Javascript,PXT<br>
 +
''Possible Mentors:'' Andrew Henderson<br>
 +
''Upstream Repository:'' TBD<br>
 +
''References:'' https://github.com/microsoft/pxt-arcade , https://github.com/microsoft/uf2-linux , https://beagleboard.org/capes<br>
  
''Goal:'' Booting BeagleBone into USB mass storage class mode should be as easy as 'npm install beaglebone-boot; cd node_modules/beaglebone-boot; npm start' and connecting the board with the BOOT button pressed via USB.<br>
+
==Low latency and soft peripherals using co-processors==
''Hardware Skills:'' understanding bootloaders, knowledge of USB<br>
+
The programmable real-time units are one of the coolest features of BeagleBone. Of course, the architecture of using a main processor running a high-level operating system and co-processors running without an operating system is a general architecture. Projects that help create tools and learning around this architecture can be rather successful around BeagleBone. See https://beagleboard.org/pru.
''Software Skills:'' C, JavaScript (node.js)<br>
 
''Possible Mentors:'' Jason Kridner<br>
 
''Upstream Repository:'' TBD (https://github.com/beagleboard/node-beaglebone-boot)<br>
 
''References:'' https://github.com/ungureanuvladvictor/BBBlfs, https://boundarydevices.com/u-boot-usb-mass-storage-gadget/, https://github.com/tessel/node-usb<br>
 
  
==Re-purpose PiTop Power Interface for BeagleBone==
+
* low-latency audio (bela.io)
Port power monitor and backlight software to Beaglebone SPI interface (using prototype power cable) and integrate with standard desktop power interface (upower/pm-utils dbus abstraction). Replace existing UI with desktop integration (ie, LXQT and XFCE power managers).
+
* LED lighting (Falcon Player, PocketScroller, etc.)
<br>
 
  
''Goal'': Battery status, power/backlight control on BeagleTop running standard Debian desktop.<br>
+
Another approach is to add support for Verilog (or VHDL) to synthesis PRU code for the soft peripherals. This can be based on the open source verilog toolchains.
''Hardware Skills'': Datasheet/specification reading, wiring.<br>
 
''Software Skills'': C and Python, some knowledge of XDG desktop specification<br>
 
''Possible Mentors'': Michael Welling, Stephen Arnold, Stephanie Lockwood-Childs<br>
 
''Upstream Repository'': [https://github.com/rricharz/pi-top-install pi-top-install]<br>
 
''References'': [https://www.freedesktop.org/wiki/Specifications/ freedesktop.org specs] [https://learn.adafruit.com/pi-top-assembly/raspberry-pi-to-base hub assembly]
 
  
==Fix bugs in BoneScript==
+
===Python for PRU===
Run through the issues list at http://github.com/jadonk/bonescript/issues and fix them!
+
''Goal'': Use Python to program PRUs
<br>
+
''References'': https://github.com/beagleboard/cloud9-examples/blob/3852ee0a11d5e5428a45576e528337f28a3822ef/PocketBeagle/pru/.work-in-progress/pruspeak.pru0.c
  
''Goal'': Close all issues.<br>
+
=== PRU User Space API ===
''Hardware Skills'': Wiring LEDs and simple sensors<br>
+
''Goal'': Provide a simple API across multiple programming languages to use with the PRUs to load binaries, and communicate with the PRUs from userspace.

<br>
''Software Skills'': JavaScript and Linux<br>
+
''Hardware Skills'': Minimal<br>
''Possible Mentors'': Jason Kridner<br>
+
''
Software Skills'': Linux, C and Python programming
<br>
''Upstream Repository'': https://github.com/beagleboard/bonescript<br>
+
''Possible Mentors'': Kumar Abhishek, Zubeen Tolani<br>
''References'': http://beagleboard.org/bonescript
+
''Upstream Repository'': https://github.com/beagleboard/linux, https://github.com/beagleboard/pypruss<br>
 +
''References'': https://bitbucket.org/intelligentagent/pypruss, https://beagleboard.org/latest-images
  
==Port am335x_pru_package to remoteproc==
+
===Port am335x_pru_package to remoteproc===
 
The am335x_pru_package is a community supported set of tools and examples on using the PRU. It includes an assembler and a C library for managing the PRU over [https://www.kernel.org/doc/html/latest/driver-api/infrastructure.html?highlight=uio#userspace-io-devices UIO]. The BeagleBoard community mostly desires to migrate PRU development to [https://www.kernel.org/doc/Documentation/remoteproc.txt remoteproc] to give the Linux kernel greater knowledge of the cores.
 
The am335x_pru_package is a community supported set of tools and examples on using the PRU. It includes an assembler and a C library for managing the PRU over [https://www.kernel.org/doc/html/latest/driver-api/infrastructure.html?highlight=uio#userspace-io-devices UIO]. The BeagleBoard community mostly desires to migrate PRU development to [https://www.kernel.org/doc/Documentation/remoteproc.txt remoteproc] to give the Linux kernel greater knowledge of the cores.
 
<br>
 
<br>
Line 206: Line 168:
 
''Hardware Skills'': N/A<br>
 
''Hardware Skills'': N/A<br>
 
''Software Skills'': C, assembly, Linux kernel<br>
 
''Software Skills'': C, assembly, Linux kernel<br>
''Possible Mentors'': Jason Kridner, Kumar Abhishek<br>
+
''Possible Mentors'': Kumar Abhishek,  Zubeen Tolani<br>
 
''Upstream Repository'': https://github.com/beagleboard/am335x_pru_package<br>
 
''Upstream Repository'': https://github.com/beagleboard/am335x_pru_package<br>
 
''References'': [https://git.ti.com/pru-software-support-package v5 examples] [http://processors.wiki.ti.com/index.php/PRU_Training:_Hands-on_Labs TI Training Labs ]
 
''References'': [https://git.ti.com/pru-software-support-package v5 examples] [http://processors.wiki.ti.com/index.php/PRU_Training:_Hands-on_Labs TI Training Labs ]
  
==Add BeagleBone Pinmux/Overlay Manger to Mainline U-Boot==
+
===Create a PRU based soft-peripheral example===
Add a pinmux/overlay manager to U-Boot, similar to the old kernel pin manager used in 3.8.x/4.1.x kernels. This manager should read the 4 eeprom, auto load those capes, then also allow enable/disable/override functionality.  Currently we run a nasty u-boot script to load each overlay with a very basic pin manager. (see references).  Currently both the Pi and Chip boards in u-boot have a basic overlay manager already integrated.
 
 
 
''Goal'': Add a pinmux/overlay manager to U-Boot, for the BeagleBone family.<br>
 
''Hardware Skills'': N/A<br>
 
''Software Skills'': C, assembly, U-Boot<br>
 
''Possible Mentors'': Robert Nelson<br>
 
''Upstream Repository'': http://git.denx.de/?p=u-boot.git;a=summary<br>
 
''References'': https://github.com/RobertCNelson/Bootloader-Builder/blob/master/patches/v2018.01/0002-U-Boot-BeagleBone-Cape-Manager.patch
 
 
 
==Create sample a PRU based soft-peripherial example==
 
 
The PRU is a hard realtime co-processor with dedicated realtime pins. Previous GSoC have created an assortment of examples
 
The PRU is a hard realtime co-processor with dedicated realtime pins. Previous GSoC have created an assortment of examples
 
and foundation pieces. However, most of them have custom interfaces. This project is to tie things together to implement
 
and foundation pieces. However, most of them have custom interfaces. This project is to tie things together to implement
Line 233: Line 185:
 
''Hardware Skills'': Some understanding of I/O is needed esp if the I2C master is choosen.<br>
 
''Hardware Skills'': Some understanding of I/O is needed esp if the I2C master is choosen.<br>
 
''Software Skills'': C, assembly, Linux kernel<br>
 
''Software Skills'': C, assembly, Linux kernel<br>
''Possible Mentors'': Hunyue Yau<br>
+
''Possible Mentors'': Kumar Abhishek, Zubeen Tolani<br>
 
''Upstream Repository'': N/A<br>
 
''Upstream Repository'': N/A<br>
''References'':
+
''References'': BeagleLogic & BeagleScope from previous years.
 +
 
 +
==PocketBeagle Stepwise Mathematics==
 +
Goal: The big picture goal is a stealth Step wise solution prompting Scientific Calculator based on the Pocket Beagle Residing in a Popular Brand Casing.The examinar should not be able to figure out any changes made to the approved exam Calc/Machine.The Calculator takes input from the User in terms of a completely formed mathematical problem and gives the step wise output on the display. Something similar to Sympolab or Wolfgram Alpha. 
 +
   
 +
Hardware Skills: Medium. Ability to Interface/Integrate a Membrane/Capacitive Keyboard and a 
 +
Matrix display.Ability to Get the Beagle running on a Lithium Ion thin Battery.
 +
 
 +
Software Skills: Python, C/C++, Linux, Knowledge of Compiler's     
 +
 
 +
Possible Mentors: Pac23 
 +
 
 +
Upstream Repository: N/A
 +
 +
Refrences: N/A
 +
 
 +
==Security and Privacy==
 +
The BeagleBoard.org community cares a lot about understanding how information is managed. Projects that open up technology for more personal control and help secure data from external manipulation are generally well accepted. Consider how you can make contributions to existing projects in this area.
 +
 
 +
* penetration testing (The Deck, Kali)
 +
* security appliance (Pangolin, ZeroTier Edge device)
 +
* self-hosted services (Freedombone)
 +
* car hacking (Macchina)
 +
 
 +
Example idea, a portable/plugable security appliance for use anywhere:
 +
 
 +
* hardware: beaglebone with ethernet or beaglebone wireless, pocketbone + USB ethernet/wifi
 +
* OS: openwrt
 +
* configuration UI: bonescript/other
 +
* PRU accelerators...
 +
* privacy and safety tools...
 +
 
 +
=== Make port of Xen on BeagleBoard-x15 ===
 +
The project idea is to make Xen hypervisor available and easy to use on beagleboard-x15. To achieve this, it is planned to write Xen-supporting code and tutorials for Xen setup on the board. Another project goal is to improve user experience by working on optimizations for Beagleboard's kernel virtualization support code and/or on user-space tools. <br>
 +
Previously, the problem was discussed in [https://lists.xen.org/archives/html/xen-users/2018-01/msg00119.html xen mailing list] and in [https://groups.google.com/forum/#!msg/beagleboard/HVZ7kpVM_bE/vxsa2SvPCAAJ beagleboard mailing list]. The general solution wasn't provided and it seems that the problem still does exist. <br>
 +
The virtualization will make prototyping of virtualization-based security solutions easier in such areas like automotive computing and mobile privacy (BYOD problems).
 +
<br>
 +
 
 +
''Goal'': to make virtualization available for end-users on Beagleboard-x15.<br>
 +
''Hardware Skills'': basic electronics.<br>
 +
''Software Skills'': C, C++, Linux kernel, Xen.<br>
 +
''Possible Mentors'': Andrew Henderson, Michael Welling. <br>
 +
''Possible Co-mentors'': Stefano Stabellini, Julien Grall, Iain Hunter. <br>
 +
''Upstream Repository'': N/A. <br>
 +
''References'': [https://lists.xen.org/archives/html/xen-users/2018-01/msg00119.html xen mailing list] [https://groups.google.com/forum/#!msg/beagleboard/HVZ7kpVM_bE/vxsa2SvPCAAJ beagleboard mailing list]
 +
 
 +
==Beagle Bone Audio Applications==
 +
===Porting multi-channel sound card drivers to Beagle AI===
 +
Goal: Porting sound card drivers to Beagle AI
 +
 
 +
Background / References: https://hackaday.io/project/9634-ctag-face-and-beast-multichannel-audio-systems
 +
 
 +
Software Skills: C/C++, Linux, Kernel
 +
 
 +
Possible Mentors: rma, henrix
 +
 
 +
===Real-time audio network streaming===
 +
Goal: Building on a Beagle GSoC project of 2017, the idea is to extend / add audio network streaming capabilities using the AVB and / or the Ravenna / AES67 standards.
 +
 
 +
Background / References: https://elinux.org/BeagleBoard/GSoC/BeagleBoneAVB
 +
 
 +
Software Skills: C/C++, Linux, Kernel
 +
 
 +
Possible Mentors: rma, henrix
  
 
=Mentors=
 
=Mentors=
Line 247: Line 262:
 
! Hardware help
 
! Hardware help
 
! Focus projects
 
! Focus projects
|-
 
| Nidhi Gupta
 
| philonidhi2000
 
| Hindi
 
| English
 
| GMT +5:30
 
| C, C++, Linux, Android, Embedded Computing
 
| Circuit Design, Datasheets, Schematic Review, I2C, SPI, ARM
 
| Not specific, any.
 
 
|-
 
|-
 
| Jason Kridner
 
| Jason Kridner
Line 264: Line 270:
 
| JavaScript, C, u-boot
 
| JavaScript, C, u-boot
 
| wiring, timing diagrams, basic debug
 
| wiring, timing diagrams, basic debug
| BoneScript development
+
| BoneScript development, deep learning, long-range wireless mesh networking
 +
|-
 +
| Hunyue Yau
 +
| ds2
 +
| English
 +
|
 +
| Pacific
 +
| C, PASM
 +
| Any
 +
| No specific focus/any
 +
|-
 +
| Kumar Abhishek
 +
| Abhishek_
 +
| Hindi
 +
| English
 +
| IST
 +
| C, PRU Assembly, bit of JS
 +
| Almost everything
 +
| PRU- or kernel- based projects, but could help with any project
 +
|-
 +
| Ravi Kumar Prasad
 +
| ravikp7
 +
| Hindi
 +
| English
 +
| IST
 +
| JavaScript, C
 +
| Wiring, Basic debugging
 +
| BeagleBoot
 
|-
 
|-
 
| Michael Welling
 
| Michael Welling
Line 270: Line 303:
 
| English
 
| English
 
| -
 
| -
| US Central
+
| US Pacific
 
| C, Linux kernel
 
| C, Linux kernel
 
| schematics, PCB, FPGA, Robotics
 
| schematics, PCB, FPGA, Robotics
| Kernel development
+
| kernel development
 
|-
 
|-
| Robert Manzke
+
| Patryk Mezydlo
| rma
+
| pmezydlo
| German
+
| Polish
| English, Spanish
+
| English
 
| CET
 
| CET
| C, C++, JavaScript, Audio Processing, OpenGLES, GLSL
+
| C, kernel development
| Cape Design, Audio Codecs, SPI
+
| datasheets, schematic review, debug, kicad
| Audio FX Project, OpenGLES on Beaglebone
+
|
 
|-
 
|-
| Henrik Langer
+
| Cathy Wicks
| henrix_
+
| cwicks
| German
+
| English
 +
| -
 +
| US Central
 +
| -
 +
| -
 +
| GSoC Admin, Organizational
 +
|-
 +
| Henderson, Andrew
 +
| hendersa
 
| English
 
| English
| CET
+
| -
| Linux kernel, C, C++, Audio Processing, OpenCL, JavaScript
+
| EST/EDT (UTC-5)
| Audio Codecs, I2S, SPI, I2C
+
| C/C++, PRU, Linux userspace/kernel
| Audio FX Project
+
| Prototyping, Eagle PCB
 +
| PRU/Kernel projects, Linux userspace multimedia, Security
 
|-
 
|-
| Hunyue Yau
+
| Drew Fustini
| ds2
+
| pdp7
 
| English
 
| English
|
+
| -
| Pacific
+
| CET and US CDT
| C, PASM
+
| C, Python, Linux
| Any
+
| schematics, PCB layout, KiCad
| No specific focus/any
+
| Python libraries (Adafruit_BBIO & Blinka), Linux drivers
 
|-
 
|-
 
| Zubeen Tolani
 
| Zubeen Tolani
Line 307: Line 349:
 
| English
 
| English
 
| IST
 
| IST
| C, PASM
+
| C, C++, Java, JS, PRU assembly
| PRU, basic debug, wiring
+
| Basic
| PRU based projects
+
| PRU, Kernel, Deep learning
 
|-
 
|-
| Stephen Arnold
+
| Robert Manzke
| nerdboy
+
| rma
| English
+
| German
| Math
+
| English, Spanish
| PST8PDT
 
| kernels, toolchains, libraries, Python, sensor buses, yocto/OE
 
| Components/Data sheets, wiring/breadboard, debug
 
| Data acquisition, earth science, other fun stuff
 
|-
 
| Vladimir Pantelic
 
| av500
 
| English, German
 
| Math
 
 
| CET
 
| CET
| C, kernel, Android, embedded computing
+
| C, C++
| Components/Data sheets, wiring/breadboard, debug
+
| PCB, mixed mode design
| electronic music, microcontrollers
+
| Audio, media network streaming protocols
 
|-
 
|-
| Jonathan Cameron
+
| Stefano Stabellini
| Jic23
+
| sstabellini
 +
| Italian
 
| English
 
| English
|
+
| PST
| GMT
+
| Xen, C, kernel development
| Kernel
+
| -
|  
+
| Xen on Beagleboard
|
 
 
|-
 
|-
| Matt Porter
+
| Julien Grall
| mdp
+
| julieng
 +
| French
 
| English
 
| English
| C
+
| GMT/BST
| EST5EDT
+
| Xen, C, kernel development
| U-Boot, kernel, USB, DMA, performance
+
| -
| data sheets, schematic review, debug
+
| Xen on Beagleboard
|  
 
 
|-
 
|-
| Trevor Woerner
+
| Iain Hunter
| tlwoerner
+
| driain
 
| English
 
| English
|
+
|  
| EST
+
| GMT/BST
| C, userspace/app development, embedded development, real-time, OE/Yocto/build/CI
+
| C, kernel,yocto
|
+
| Cape design
|
+
|  
 
|-
 
|-
| Anuj Deshpande
+
| Steve Arnold
| anujdeshpande
+
| nerdboy
 
| English
 
| English
|
+
| Applied Math
| GMT+530
+
| PST8PDT
| C, Python, JavaScript. Userspace, web app.
+
| Python, toolchains, OS integration, architecture
| debug, schematic
+
| beaglebones, sensors
|  
+
| Networking, security/privacy tools, Yocto/Gentoo
 
|-
 
|-
| Kumar Abhishek
+
| Manas Mangaonkar
| Abhishek_
+
| Pac23
| Hindi, English
+
| English, Marathi
| -
+
| Hindi
| IST (+0530)
+
| IST
| PRU assembly
+
| Python, Golang, C
| Yes
+
| Networking, Soldering, Basic Electronics skills, Pc building
| BeagleLogic
+
| PocketBeagle Stepwise Mathematics
 
|-
 
|-
| Henderson, Andrew
+
| Henrik Langer
| hendersa
+
| henrix
 +
| German
 
| English
 
| English
|
+
| CET
| EST/EDT (UTC-5)
+
| C, C++, Linux, PREEMPT_RT, Xenomai
| C/C++, ARM asm, Linux, Linux kernel, Android
+
| PCB, mixed mode design
| Prototyping, Eagle PCB
+
| Audio, media network streaming protocols
| BeagleBone Black, Android, Linux userspace multimedia
 
|-
 
| Robert Nelson
 
| rcn-ee
 
| English
 
| Other languages
 
| US Central
 
|
 
|
 
|
 
|-
 
| Name
 
| IRC nickname
 
| Native language
 
| Other languages
 
| Timezone
 
| Software help
 
| Hardware help
 
| Focus projects
 
 
|}
 
|}
[[BeagleBoard/GSoC/Ideas-2017#Mentors|Previous mentors]]
+
[[BeagleBoard/GSoC/Ideas-2018#Mentors|Previous mentors]]

Revision as of 09:21, 22 May 2020


Welcome!

BeagleBoard.org has been accepted to be a mentoring organization in the Google Summer of Code for 2020! Below, we're collecting project ideas for the GSoC-2021!

What is Google Summer of Code?

Spend your summer break writing code and learning about open source development while earning money! Accepted students work with a mentor and become a part of the open source community. Many become lifetime open source developers! The 2020 student application window is open March 16th to March 31st 2020!

Google Summer of Code is open to post-secondary students, age 18 and older in most countries.

Read more on the GSoC site and the FAQ.

BeagleBoard.org Background

BeagleBoard.org is a volunteer organization that seeks to advance the state of open-source software on open-source hardware platforms capable of running high-level languages and operating systems (primarily Linux) in embedded environments. Born from taking mobile phone processors and putting them on low-cost boards to build affordable desktop computers, BeagleBoard.org has evolved to focus on the needs of the "maker" community with greater focus on the I/O needed for controlling motors and reading sensors to build things like robots, 3d printers, flying drones, in-car computer systems and much more. Past BeagleBoard.org GSoC projects included creating an interpreter for tiny CPUs, adding SPI and sensor support to Python, an HTML and git based tutorial sharing environment, porting autopilot software to Linux, an open source 100MHz 14-channel logic analyzer, using Android tablets as Linux displays, putting ADC support in Linux under the IIO framework, using Android phones as a network boot source, Running Arduino code on Linux, Robot Operating System support within the Yocto Project build system, Minix I2C support, an RPC framework for heterogeneous processor communication, a transparent USB packet sniffer, ARM optimizations for XBMC, ARM optimizations for FFTs, make-shift pulse-width-modulation and RPC optimizations for OpenCV. BeagleBoard.org has benefited from sponsorship from Texas Instruments, Circuitco, Digi-Key, element14 and others, but avoids any dependence on that sponsorship for sustaining the effort. The project has evolved over the past few years with over 1,000,000 boards in circulation with developers worldwide and strong roots in the Linaro, Yocto Project, Angstrom Distribution, Debian and Linux communities---and support for running most major Linux distributions including Ubuntu, Android, Fedora, ArchLinux, Gentoo, Buildroot and many more.

BeagleBoard was inspiration for Raspberry Pi[1] and PocketBeagle is available for about $25 through over 30 distributors world-wide (and is even available at Micro Center in the USA), but is more than a throw-away computer. It is an instance of true open hardware, exposing users to the broader world of electronics, demystifying computers and fostering an environment of clones that have changed the industry for good.

Students will be expected to demonstrate an understanding of cross-compiling before being accepted, but support for demonstration is available through the IRC channel that typically has approximately 150 online chatters logged on at any time, most with sufficient experience to explain the process.

Every accepted student will be sent a PocketBeagle, TechLab or GamePup, and either a BeagleBone AI, BeagleBone Black Wireless, BeagleBone Black, BeagleBone Blue, SeeedStudio BeagleBone Green, SeeedStudio BeagleBone Green Wireless or BeagleBoard-X15 before the first week of coding for testing their project.

Additional hardware will be provided depending on need and value.

For more information, check out https://beagleboard.org and https://beagleboard.org/brief.

Students looking for ideas

Student proposals can encompass projects inspired from the following list of ideas or can include personal project ideas. Previous Google Summer of Code projects show that the key to success is being passionate about your project, so propose something that is extremely interesting to you, even if it is not on this list. We will be glad to help students develop ideas into projects via the BeagleBoard GSoC IRC or the BeagleBoard-GSoC mailing list. There are many potential project ideas and we will match students to projects based on their interests and help scope the proposals to something that can be completed in the Summer of Code timeframe.

There are more than a thousand existing projects listed at http://beagleboard.org/p. If you are interested in any of the projects listed on the BeagleBoard.org projects page, contact the project members to see if there are any aspects of their projects that can be enhanced to create a GSoC project. There are also several ideas on the ECE497 class project idea list. You can also check out last year's idea page. Note, however, we are looking for projects that provide a service to the developer community and aren't simply "look what cool thing I made or you can make". The projects should provide a useful software component for other people to utilize.

Mentors wondering where to help

Please start by registering your ideas for student projects below by following the template provided with the existing ideas. Furthermore, scroll down to the bottom and give everyone a bit of information about your expertise and availability by adding yourself to the table. Jason will make final approvals for mentor assignments based on if we first get accepted as a mentoring organization and best matching mentor skill sets with student project ideas deemed valuable to the community.

You will also need be invited by an administrator to register on the GSoC site and request to be a mentor for BeagleBoard.org.

General requirements

All projects have the following basic requirements:

  1. Students must create accounts on Github, eLinux, Freenode and Google Groups prior to creating their application.
  2. All newly generated materials must be released under an open source license.
  3. Individual students shall retain copyright on their works.
  4. Students will demonstrate their ability to cross-compile and utilize version control software by creating a "Hello World" application and generating a pull request to https://github.com/jadonk/gsoc-application/tree/master/ExampleEntryJasonKridner. For assistance, please visit http://bbb.io/gsocchat or utilize the beagleboard-gsoc Google Group. The "Hello World" application must print your name and the date out in an ARM Linux environment. Freely available emulators may be used to test your application or you can ask anyone on the chat or mailing list to help you test.
  5. All projects will produce reusable software components and will not be "what–I-built-over-my-summer-vacation" projects. Including a hardware component is welcome, but the project *deliverable* will be software that may be utilized by a wide audience of the BeagleBoard.org community.
  6. Students will demonstrate their ability to collaborate by creating an eLinux wiki page for their proposal and utilizing Freenode to collect quotes regarding the usefulness of their proposal to the BeagleBoard.org community. The wiki timestamp will help mentors recognize the provenance of ideas from prospective students. Use of Google Docs for proposal development is discouraged due to insufficient revision control and extensive use of computing resources having numerous documents open simultaneously.
  7. Source code generated during the project must be released on Github (to be cloned to github.com/beagleboard or merged with appropriate upstream project upon successful completion).
  8. To help you to break your project down into manageable chunks and also to help the project's mentors to better support your efforts, weekly project status reports should be e-mailed to the the beagleboard-gsoc Google Group. Each status report should outline:
    1. what was accomplished that week,
    2. any issues that prevented that week's goals from being completed and
    3. your goals for the next week.
  9. Students will provide two recorded audio/video presentations uploaded to Youtube or Vimeo (screencasts are appropriate), one near the beginning of the project summarizing their project goals and another in the wrap-up phase to summarize their accomplishments. Examples can be found on http://beagleboard.org/gsoc. There is no requirement to show your faces or use English.

Idea template

Please place your idea in a suitable section.

Summarizing project name

Longer summary of the project.
Goal: Concise statement that describes completion.
Hardware Skills:
Software Skills:
Possible Mentors:
Upstream Repository:
References:

Ideas

Throughout all of these ideas, contributions specifically contributing to the Linux kernel will be given extra attention. The ability for the BeagleBoard.org community to leverage software created out of GSoC is greatly expanded when those contributions land in the upstream Linux kernel where they are shared across many platforms and maintained by the broadest possible support community. In each application area, consideration how a kernel module submitted upstream could be a central component should be considered. In lieu of contributing to the Linux kernel, finding an upstream project, like ArduPilot, RTEMS, DonkeyCar, etc., where there is already an active community, is strongly desired. Of course, some projects are very BeagleBone-specific, like Adafruit_BBIO and BoneScript, and those projects do have an active user community and contributions are welcome in those areas, but more weight is given the more broad the impact of the coding project is. We've seen bug fixing projects to be very productive as well.

Feel free to look at previous ideas and migrate some here.

Kernel improvements

Improvements to the Linux kernel or kernel related projects in userspace that powers the basic infrastructure on which the BeagleBoard runs.

USB configfs in device tree

To speed up the boot process by configuring USB statically in the device tree instead of it being conventionally done through a script at boot time.
Goal: USB configfs in device tree such that they can be configured statically in device tree ahead of boot and speed the boot process.
Hardware Skills: USB
Software Skills: C, Linux kernel, USB configfs
Possible Mentors: rcn-ee
Upstream Repository: https://github.com/beagleboard/linux/tree/4.19 kernel.org
References: https://events.static.linuxfound.org/sites/events/files/slides/USB%20Gadget%20Configfs%20API_0.pdf


Deep Learning

BeagleBoard-X15 has accelerators for running deep learning tasks using TIDL (1, 2). We'd love projects that enable people to do more deep learning application and end-nodes and leverage cloud-based training more easily. Goal here is to create tools that make learning about and applying AI and deep learning easier. Contributions to projects like ArduPilot and DonkeyCar (DIY Robocars and BlueDonkey) to introduce autonomous navigation to mobile robots are good possible candidates.

YOLO models on the X15/AI

Port the YOLO model(s) to the X15/AI so the accelerator blocks can be leveraged. Currently, running a frame through YOLOv2-tiny takes anywhere from 35 sec to 15 second depending on the how the code is run on the ARM.35 second being a pure brute force compilation for ARM; 15 second utilizing NEON and tweaked algorithms. The goal is to get things down to 1 second or less using the onboard accelerators. Note, there are over 6 different variants of YOLO (YOLOv1, YOLOv2, YOLOv2 and each one has a full size and a tiny version). The main interest is in getting either the YOLOv2 or YOLOv3 versions running. Please discuss with potential mentors on the desired approach as there are many approaches. Just to name a few: Porting the YOLO model into TIDL; OpenCL directly; OpenCL integration with the acceleration library; Integrating TIDL support with an acceleration library.
Goal: Run YOLOv2 or YOLOv3 with the onboard hardware acceleration.
Hardware Skills: None
Software Skills: C, C++, Linux kernel, Understanding of NNs and Convolution.
Possible Mentors: Hunyue Yau
Upstream Repository: Numerous
References: https://pjreddie.com/darknet/yolo/

OpenGLES acceleration for DL

Current acceleration on the X15/AI focuses on using the EVE and DSP hardware blocks. The SoC on those boards also feature an OpenGLES enabled GPU. The goal with this is to utilize shaders to perform computations. A possible frame work to utilize this on is the Darknet CNN framework.
Goal: Accelerate as many layers types as possible using OpenGLES.
Hardware Skills: None
Software Skills: C, C++, Linux kernel, OpenGLES, Understanding of NNs and Convolution.
Possible Mentors: Hunyue Yau
Upstream Repository: Numerous
References: https://pjreddie.com/darknet/

GPGPU with GLES

The BeagleBone and related boards all have a built in GPU that is often unused. It would be useful to create samples showing how it can be used for GPGPU purposes.Since there is no OpenCL drivers, this would need to be done with OpenGLES 2.0. The samples should take data from a C style array and load it onto the GPU. The GPU would then perform the task using sample shader code. The processed data would be retrieved from the GPU back into another C style array. A few processing tasks can be shown - simple do nothing to illustrate moving data between the CPU and the GPU and a real processing task such as running the image against a small kernel (convolution). Sample programs should also have a way of showing the time costs in moving data between GPU and CPU.

Low-Power Wide Area Networking

A number of wireless connectivity solutions to low-cost sensor nodes exist, including things built around TI CC13x, LoRa, narrow-band LTE and other low-power wide area networks. Projects that create tools and learning around these technologies should find a large user and mentor community around BeagleBone.

Automation and Industrial I/O

BeagleBone gets used a lot in automation tasks, be they in industrial, building, home or otherwise. Software that helps enable individual hobbyists, but can bridge into professional automation tasks, is strongly desired.

  • MikroElectronika click board manifests for the Greybus simulator, instead of device tree overlays
  • learning tools like BlockyTalky3 and Makecode, but with a focus on making automation easy
  • open source PLC software

librobotcontrol support for BeagleBone AI and Robotics Cape

Goal: Complete implementation of librobotcontrol on BeagleBone AI.
Hardware Skills: Basic wiring
Software Skills: C, Linux
Possible Mentors: jkridner
Upstream Repository: https://github.com/jadonk/librobotcontrol/tree/bbai
References:http://www.strawsondesign.com/docs/librobotcontrol/index.html


Makecode Arcade for PocketBeagle GamePup

Makecode is a framework for creating special-purpose programming experiences for beginners, especially focused on computer science education. Makecode has a blockly based programming environment served on the browser along with an in-browser board simulator. MakeCode Arcade is a similar environment to MakeCode, but the environment has code blocks that are oriented towards building games. The goal of this project is to support the Makecode Arcade target for the Beaglebone boards and demonstration of example games on the Pocketbeagle Gamepup Cape.

Goal: Makecode target for Beaglebone boards with Breadboard simulator functionality making use of a UF2 daemon running in Beaglebone
Hardware Skills: Basic breadboard prototyping skills
Software Skills: Linux,Javascript,PXT
Possible Mentors: Andrew Henderson
Upstream Repository: TBD
References: https://github.com/microsoft/pxt-arcade , https://github.com/microsoft/uf2-linux , https://beagleboard.org/capes

Low latency and soft peripherals using co-processors

The programmable real-time units are one of the coolest features of BeagleBone. Of course, the architecture of using a main processor running a high-level operating system and co-processors running without an operating system is a general architecture. Projects that help create tools and learning around this architecture can be rather successful around BeagleBone. See https://beagleboard.org/pru.

  • low-latency audio (bela.io)
  • LED lighting (Falcon Player, PocketScroller, etc.)

Another approach is to add support for Verilog (or VHDL) to synthesis PRU code for the soft peripherals. This can be based on the open source verilog toolchains.

Python for PRU

Goal: Use Python to program PRUs References: https://github.com/beagleboard/cloud9-examples/blob/3852ee0a11d5e5428a45576e528337f28a3822ef/PocketBeagle/pru/.work-in-progress/pruspeak.pru0.c

PRU User Space API

Goal: Provide a simple API across multiple programming languages to use with the PRUs to load binaries, and communicate with the PRUs from userspace.


Hardware Skills: Minimal

Software Skills: Linux, C and Python programming

Possible Mentors: Kumar Abhishek, Zubeen Tolani
Upstream Repository: https://github.com/beagleboard/linux, https://github.com/beagleboard/pypruss
References: https://bitbucket.org/intelligentagent/pypruss, https://beagleboard.org/latest-images

Port am335x_pru_package to remoteproc

The am335x_pru_package is a community supported set of tools and examples on using the PRU. It includes an assembler and a C library for managing the PRU over UIO. The BeagleBoard community mostly desires to migrate PRU development to remoteproc to give the Linux kernel greater knowledge of the cores.

Goal: Move all examples to remoteproc, including adding elf support to pasm, adding an option to build using clpru and updating the C library to use the remoteproc interface for basic PRU control and using mmap() for a limited set of communications functions.
Hardware Skills: N/A
Software Skills: C, assembly, Linux kernel
Possible Mentors: Kumar Abhishek, Zubeen Tolani
Upstream Repository: https://github.com/beagleboard/am335x_pru_package
References: v5 examples TI Training Labs

Create a PRU based soft-peripheral example

The PRU is a hard realtime co-processor with dedicated realtime pins. Previous GSoC have created an assortment of examples and foundation pieces. However, most of them have custom interfaces. This project is to tie things together to implement at least one example of using the PRU with a standard interface. For example, this can be a SPI master interface that can be bound with another peripheral via DT.

Goal: Create at least one non trivial example that includes both the PRU firmware and the kernel driver interface. Utilization of remoteproc (other means of loading the firmware will be considered provided it is appropriately justified) to load the firmware and control the PRU. A device driver should expose the functionality using standard kernel APIs. The example should NOT be a trivial one (i.e. GPIO controller, simple input events, plain on-off LEDs) unless proper justification is provided. Simple non trivial possible examples include SPI master, I2C master (potential HW issues), or UART. This project includes creating the relevant PRU firmware.
Hardware Skills: Some understanding of I/O is needed esp if the I2C master is choosen.
Software Skills: C, assembly, Linux kernel
Possible Mentors: Kumar Abhishek, Zubeen Tolani
Upstream Repository: N/A
References: BeagleLogic & BeagleScope from previous years.

PocketBeagle Stepwise Mathematics

Goal: The big picture goal is a stealth Step wise solution prompting Scientific Calculator based on the Pocket Beagle Residing in a Popular Brand Casing.The examinar should not be able to figure out any changes made to the approved exam Calc/Machine.The Calculator takes input from the User in terms of a completely formed mathematical problem and gives the step wise output on the display. Something similar to Sympolab or Wolfgram Alpha.

Hardware Skills: Medium. Ability to Interface/Integrate a Membrane/Capacitive Keyboard and a Matrix display.Ability to Get the Beagle running on a Lithium Ion thin Battery.

Software Skills: Python, C/C++, Linux, Knowledge of Compiler's

Possible Mentors: Pac23

Upstream Repository: N/A

Refrences: N/A

Security and Privacy

The BeagleBoard.org community cares a lot about understanding how information is managed. Projects that open up technology for more personal control and help secure data from external manipulation are generally well accepted. Consider how you can make contributions to existing projects in this area.

  • penetration testing (The Deck, Kali)
  • security appliance (Pangolin, ZeroTier Edge device)
  • self-hosted services (Freedombone)
  • car hacking (Macchina)

Example idea, a portable/plugable security appliance for use anywhere:

  • hardware: beaglebone with ethernet or beaglebone wireless, pocketbone + USB ethernet/wifi
  • OS: openwrt
  • configuration UI: bonescript/other
  • PRU accelerators...
  • privacy and safety tools...

Make port of Xen on BeagleBoard-x15

The project idea is to make Xen hypervisor available and easy to use on beagleboard-x15. To achieve this, it is planned to write Xen-supporting code and tutorials for Xen setup on the board. Another project goal is to improve user experience by working on optimizations for Beagleboard's kernel virtualization support code and/or on user-space tools.
Previously, the problem was discussed in xen mailing list and in beagleboard mailing list. The general solution wasn't provided and it seems that the problem still does exist.
The virtualization will make prototyping of virtualization-based security solutions easier in such areas like automotive computing and mobile privacy (BYOD problems).

Goal: to make virtualization available for end-users on Beagleboard-x15.
Hardware Skills: basic electronics.
Software Skills: C, C++, Linux kernel, Xen.
Possible Mentors: Andrew Henderson, Michael Welling.
Possible Co-mentors: Stefano Stabellini, Julien Grall, Iain Hunter.
Upstream Repository: N/A.
References: xen mailing list beagleboard mailing list

Beagle Bone Audio Applications

Porting multi-channel sound card drivers to Beagle AI

Goal: Porting sound card drivers to Beagle AI

Background / References: https://hackaday.io/project/9634-ctag-face-and-beast-multichannel-audio-systems

Software Skills: C/C++, Linux, Kernel

Possible Mentors: rma, henrix

Real-time audio network streaming

Goal: Building on a Beagle GSoC project of 2017, the idea is to extend / add audio network streaming capabilities using the AVB and / or the Ravenna / AES67 standards.

Background / References: https://elinux.org/BeagleBoard/GSoC/BeagleBoneAVB

Software Skills: C/C++, Linux, Kernel

Possible Mentors: rma, henrix

Mentors

Name IRC nickname Native language Other languages Timezone Software help Hardware help Focus projects
Jason Kridner jkridner English - US Eastern JavaScript, C, u-boot wiring, timing diagrams, basic debug BoneScript development, deep learning, long-range wireless mesh networking
Hunyue Yau ds2 English Pacific C, PASM Any No specific focus/any
Kumar Abhishek Abhishek_ Hindi English IST C, PRU Assembly, bit of JS Almost everything PRU- or kernel- based projects, but could help with any project
Ravi Kumar Prasad ravikp7 Hindi English IST JavaScript, C Wiring, Basic debugging BeagleBoot
Michael Welling m_w English - US Pacific C, Linux kernel schematics, PCB, FPGA, Robotics kernel development
Patryk Mezydlo pmezydlo Polish English CET C, kernel development datasheets, schematic review, debug, kicad
Cathy Wicks cwicks English - US Central - - GSoC Admin, Organizational
Henderson, Andrew hendersa English - EST/EDT (UTC-5) C/C++, PRU, Linux userspace/kernel Prototyping, Eagle PCB PRU/Kernel projects, Linux userspace multimedia, Security
Drew Fustini pdp7 English - CET and US CDT C, Python, Linux schematics, PCB layout, KiCad Python libraries (Adafruit_BBIO & Blinka), Linux drivers
Zubeen Tolani zeekhuge Hindi English IST C, C++, Java, JS, PRU assembly Basic PRU, Kernel, Deep learning
Robert Manzke rma German English, Spanish CET C, C++ PCB, mixed mode design Audio, media network streaming protocols
Stefano Stabellini sstabellini Italian English PST Xen, C, kernel development - Xen on Beagleboard
Julien Grall julieng French English GMT/BST Xen, C, kernel development - Xen on Beagleboard
Iain Hunter driain English GMT/BST C, kernel,yocto Cape design
Steve Arnold nerdboy English Applied Math PST8PDT Python, toolchains, OS integration, architecture beaglebones, sensors Networking, security/privacy tools, Yocto/Gentoo
Manas Mangaonkar Pac23 English, Marathi Hindi IST Python, Golang, C Networking, Soldering, Basic Electronics skills, Pc building PocketBeagle Stepwise Mathematics
Henrik Langer henrix German English CET C, C++, Linux, PREEMPT_RT, Xenomai PCB, mixed mode design Audio, media network streaming protocols

Previous mentors