BeagleBone Community

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This page collects information about BeagleBoard.org's TI AM335x ARM-based BeagleBone board.

NEWS:

  • BeadaFrame 7" LCD display kits for Beagleboard and Beaglebone are available now!


Events

NEWS: First person to post a "HowTo" for use with the Nintendo Wii NunChuk and Trainer board wins $150 cash

  • Must have working code example
  • Must have pictures of hardware interface
  • Must have complete instructions


Description

The BeagleBone is a low-cost, high-expansion BeagleBoard using the TI AM3358/9 SoC based on an ARM Cortex-A8 processor core using the ARMv7-A architecture. It is similar to the earlier BeagleBoards and can act as a USB or Ethernet connected expansion companion for your current BeagleBoard and BeagleBoard-xM or work stand-alone. The BeagleBone is small even by BeagleBoard standards yet still provides much of the performance and capabilities of the larger BeagleBoards.

BeagleBone ships with a 4GB micro-SD card preloaded with the Angstrom ARM Linux distribution.

Specification

  • 720-MHz superscalar ARM Cortex-A8
  • 256-MB DDR2 RAM
  • 10/100 Ethernet RJ45 socket
  • MicroSD slot and 4GB microSD card
  • Preloaded with Angstrom ARM Linux Distribution
  • Single USB 2.0 type A host port
  • Dual USB hub on USB 2.0 type mini-A OTG device port
  • On-board USB-to-serial/JTAG over one shared USB device port
  • Storage-over-USB or Ethernet-over-USB on other USB device port
  • +5V DC power from barrel connector or USB device port
  • Two 46-pin 3.3-V peripheral headers with multiplexed LCD signals
  • Board size: 3.4" × 2.1" (fits in an Altoid tin)


Expansion Boards and Accessories

Capes

Expansion boards

BeadaFrame

BeadaFrame with BeagleBone companion board

Hardware Features:

  • 7" 800x480 TFT LCD screen
  • PWM Backlight control
  • Resistive touch panel
  • Plastic frame
  • 256MB Nand flash(K9F2G08)
  • RS232 serial ports(UART1 w/ CTS&RTS)
  • Stereo audio out
  • Micro-phone in
  • 6 x USER buttons
  • PWM Beeper
  • RTC with Battery(DS1302)


Board recovery

Development environments

Instead of just using compiler + editor, you can use complete image create "development tool chains" which integrate compiler, build system, packaging tools etc. in one tool chain.

OpenEmbedded

Eclipse

Android

Linux hints

Wince

FAQ

For BeagleBoard frequently asked questions (FAQ) see community FAQ and "official" BeagleBoard.org FAQ.

Links

Home page and Community

Manuals and resources

Errata

Subpages

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