Difference between revisions of "ECE434 Project Whack-A-Mole"
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== Packaging == | == Packaging == | ||
+ | [[File:HardwareForWhack-A-Mole.png|center|Hardware setup for Whack-A-Mole Project]] | ||
If you have hardware, consider [http://cpprojects.blogspot.com/2013/07/small-build-big-execuition.html Small Build, Big Execuition] for ideas on the final packaging. | If you have hardware, consider [http://cpprojects.blogspot.com/2013/07/small-build-big-execuition.html Small Build, Big Execuition] for ideas on the final packaging. | ||
Revision as of 21:19, 18 November 2020
Embedded Linux Class by Mark A. Yoder
Team members: Craig McGee Jr
Contents
Grading Template
I'm using the following template to grade. Each slot is 10 points. 0 = Missing, 5=OK, 10=Wow!
09 Executive Summary 09 Packaging 09 Installation Instructions 09 User Instructions 09 Highlights 09 Theory of Operation 09 Work Breakdown 09 Future Work/Conclusions 09 Hackster.io 09 Demo/Poster 00 Not Late Score: 90/100
Executive Summary
Picture that summarizes the project.
Give two sentence intro to the project.
Give two sentences telling what works.
Give two sentences telling what isn't working.
End with a two sentence conclusion.
The sentence count is approximate and only to give an idea of the expected length.
Packaging
If you have hardware, consider Small Build, Big Execuition for ideas on the final packaging.
Installation Instructions
Give step by step instructions on how to install your project.
- Obtain the code from GitHub: https://github.com/mcgeeca/Whack-A-Mole-Project
- Install the Blynk App on the Apple Store or Google Play Store
- Create a new project and name it "Whack-A-Mole" or something like that and choose hardware option Generic Board. Make sure the connection type is "WiFi" and click "Create Project".
- Click on the screen and add 4 buttons to the screen.
- The buttons should be connected to Virtual 0, 1, 2, and 3. Each button will be represents one of the lights you've connected on the breadboard and the BeagleBone.
- In command line type "source setup.sh" without the quotes
- Then run ./Whack-A-Mole.py
User Instructions
Once everything is installed simply click the buttons corresponding to the different lights. Click the button corresponding to the light when it turns on to turn that light off and receive a point. Get as many as you can before the 30 seconds of time is up. Look at display to see what your score is. Note that if you play it once and you want to play it again you must rerun the program. The display will have the previous score still displayed but when you turn a light off before it goes off on it's own the score will start back up from 0.
Highlights
Here is where you brag about what your project can do.
Include a YouTube demo the audio description.
Theory of Operation
Give a high level overview of the structure of your software. Are you using GStreamer? Show a diagram of the pipeline. Are you running multiple tasks? Show what they do and how they interact.
Work Breakdown
List the major tasks in your project and who did what.
Also list here what doesn't work yet and when you think it will be finished and who is finishing it.
Future Work
Suggest addition things that could be done with this project.
Conclusions
Give some concluding thoughts about the project. Suggest some future additions that could make it even more interesting.
Embedded Linux Class by Mark A. Yoder